Portrait – The Mustache Guy

The concept is not mine, this is part of a much bigger project. He’s supposed to be some sort of magician that allures people in his game in order to control them.

I used mainly Cinema4D, Maya and ZBrush for modeling, UV and textures, Vray for rendering.

Some useful resources:

HDR maps: http://www.hdrlabs.com/sibl/archive.html

Dust, fingerprinst, etc: http://www.reallyjapan.com/blog/tutorials/dusty-textures/

finale_web

 

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